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Full Version: On the return of Rivendell
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A lot of you have been asking a lot of questions about when the Rivendell Minecraft CivilizationCraft Server is going to come back. The answer is still the same: not yet. I've got a list of things to accomplish before I re-open Rivendell. It's not going to be a drastic as CivilizationCraft 2.0, but I'm trying to add things that make the game more fun. 

CivilizationCraft has so many directions in which it can go. I think the longer I spend on development, the more it will start to mirror the buildings and tech tree of the actual Civilization series games. Think along the lines of tech beyond the Industrial age, leading up to building the Space Shuttle, etc. I'm also looking into adding more "National Wonders" which will require one of a certain type of building in each of your towns in the civ in order to build it. I've also got plans like a "Mob Arena" wonder, several of you know what this is going to be.

The other thing is the main dev branch of Minecraft 1.9 is going to make a number of large changes to the way combat works. This is going to make things incredibly more balanced on Vanilla equipment. It will also make modifying weapons and armor that much more time consuming to balance effectively. 

I would also really like to get custom mobs add back in one form or another. This falls in line with the combat changes and the changes to custom equipment. I'm going to have to do some serious work on re-balancing crafting for this as well.

Hope this will tide you guys over until I can get a new version of Rivendell ready.

Oh, I'll also be looking for dedicated staff for Rivendell when it reopens.
Awesome have you figured out how the combat for civcraft 1.9 will work. Will you add modern weapons perhaps even mobs that you can recruit and command.