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Civcraft War Cannon Changes - Printable Version +- MineTexas Minecraft Forums (https://www.minetexas.com/minecraft-server-forum) +-- Forum: MineTexas - A Texan Minecraft Server Network (https://www.minetexas.com/minecraft-server-forum/forumdisplay.php?fid=1) +--- Forum: News and Announcements (https://www.minetexas.com/minecraft-server-forum/forumdisplay.php?fid=10) +--- Thread: Civcraft War Cannon Changes (/showthread.php?tid=211) |
Civcraft War Cannon Changes - ataranlen - 03-28-2015 Since some players had issues with how war cannons functioned during the war time last week, I made some changes to how they will work this week. The cooldown on Cannons has been increased to 60 seconds. The Cannon takes 5 TNT to fire. When a capitol or town hall gets damaged to 0 HP, a control point inside that structure will be set to 1 HP and then the structure will regain 50% of it's max HP. Once all the Control points are at or below 1 HP, the structure blocks can be destroyed with TNT/cannon fire. And finally, I fixed the issue with cannon destruction of a capitol preventing players from spawning. These changes will be implemented on Rivendell and Aberon before war time today. |