Much better and updated guide by Mr. Wilson https://www.minetexas.com/minecraft-serv...p?tid=1627
Step 1: Find a image. Any image will work, however you may get the best results by having the image's size as close to a square as possible (400x400 would be perfect, 400x300 would be okay, 400x50 would be terrible)
Step 2: Get the following program: https://bukkit.org/threads/worldedit-pic...rld.16212/ this will convert your image into a schematic. Change the size to 128x128(for a single map, for a 2x2 map 256x256 etc) then convert to a schematic. You MAY also want to disable dither, and turn off adjust image to fit height, whatever looks best.
Step 3: Generate a normal world make sure its sizeable enough to have whatever your map size is already generated.
Step 4: Download MCEdit, import the schematic into your world, rotate it from being a wall to a floor, save it as a new schematic.
Step 5: Get schematica, many tutorials on this, but you wont have your hacks anymore with this client unless you have a l33t hack that injects into minecraft(which you dont and none exist for 1.10 as far as I know).
Step 6: Find a location for the map art, I did my first one in the ocean but I learned it would of been easier just to dig out a 128x128 area in flat landish place, like a desert or a plains(because you have to build a 128x128 platform, no liquid interact).
Step 7: Dupe some carpet! Yeah the program uses wool, but your gonna use carpet, because its easier. https://www.youtube.com/watch?v=SWjgAq9oQzg method two is best, but if you dont have slime well then use the first one(I havent' confirmed it working)
Step 8: Load up the schematic in your area, and start building!
Step 1: Find a image. Any image will work, however you may get the best results by having the image's size as close to a square as possible (400x400 would be perfect, 400x300 would be okay, 400x50 would be terrible)
Step 2: Get the following program: https://bukkit.org/threads/worldedit-pic...rld.16212/ this will convert your image into a schematic. Change the size to 128x128(for a single map, for a 2x2 map 256x256 etc) then convert to a schematic. You MAY also want to disable dither, and turn off adjust image to fit height, whatever looks best.
Step 3: Generate a normal world make sure its sizeable enough to have whatever your map size is already generated.
Step 4: Download MCEdit, import the schematic into your world, rotate it from being a wall to a floor, save it as a new schematic.
Step 5: Get schematica, many tutorials on this, but you wont have your hacks anymore with this client unless you have a l33t hack that injects into minecraft(which you dont and none exist for 1.10 as far as I know).
Step 6: Find a location for the map art, I did my first one in the ocean but I learned it would of been easier just to dig out a 128x128 area in flat landish place, like a desert or a plains(because you have to build a 128x128 platform, no liquid interact).
Step 7: Dupe some carpet! Yeah the program uses wool, but your gonna use carpet, because its easier. https://www.youtube.com/watch?v=SWjgAq9oQzg method two is best, but if you dont have slime well then use the first one(I havent' confirmed it working)
Step 8: Load up the schematic in your area, and start building!