Broken Temple levelling system.
#1
I have noticed that the revamped Temples in CivCraft do not work as intended, as they do not provide more culture as they level up.

If you look at the first screenshot, I have a level 3 temple, which should produce 300 culture per hour.

However, in the second screenshot, note that I am generating 450 culture from structures. Subtracting 250 which comes from my monument, my temple is only producing 200.

Conclusively, I believe the temple - or at least the Roman template one I use - is bugged.


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#2
Looks like the command itself is rather broken. I'll look into rebuilding the way it displays culture.
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#3
So I finally figured out what is up with this. The temple adds the culture directly, and it doesn't show up in the counts.
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#4
I just added a fix in the code to have the temple report the culture earned.

It will not show up in counts, because that would require checking the chests for all the temples in the town and running calculations to see if it would generate any culture. If the temple doesn't have enough mutton to consume, it will not generate any culture that hourly tick.
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